Posts tagged Allopass

Le Parisien.fr chooses Hi-Media Payments for its website premium section

Hi-Media Payments, the payment activity of online media group Hi-Media (ISIN Code FR0000075988 – HIM, HIM.FR), today announced the signature of a new contract with leParisien.fr/Aujourdhui.fr, as part of the redesign of the website’s premium section.

leParisien.fr/Aujourdhui.fr is the website of France’s leading daily newspaper; the site attracts over 28.5 million visitors (1) a month and is ranked as the 3rd (source: MNR Oct. 2011) news website in France (1).

A global payment solution to meet online reader needs
leParisien.fr/Aujourdhui.fr chose Hi-Media Payments as its partner in providing payment solutions geared to the various options available on its premium section and to its online readership profiles. Hi-Media’s Allopass and Hipay were selected to handle:
- One-off payment for individual articles and daily editions in PDF format;
- Payment by weekly, monthly or annual subscription;
- Multi-channel payment for content available on Internet, smartphone or tablet;
- Payment of combined online + print subscriptions.
Allopass will operate as a Bank of France approved payment service platform (PSP) handling one-off payments and subscriptions for amounts ranging between 1.50 and 13 euros. The Hipay electronic wallet will be used more specifically for subscription payments of between 1.50 and 500 euros, and will also enable users with a Hipay account to make 1-click payments.

To read the complete press release, click here.

(1) OJD October 2011

Hi-Media Group subsidiary Allopass extends its payment institution approval in Europe

Online media group Hi-Media (ISIN code FR0000075988 – HIM, HIM.FR), a European leader in monetization of the Internet audience, today announces extended “Payment Institution” approval for its subsidiary Allopass in Europe.

In August 2011, France’s Prudential Supervisory Authority (ACP) licensed Allopass, the Hi-Media Group’s electronic payments subsidiary, as a recognized payment institution. This allows Allopass to provide payment services under the meaning of article L314-1 of the French Monetary and Financial Code (Code Monétaire et Financier) for categories 3 and 5, i.e. the execution of bank credit transfers including standing orders, the issuance of payment instruments and/or the acquisition of payment orders.

Allopass has since successfully completed the formalities required for approval to operate as an independent service provider in the other European Union countries. To date, Allopass has received approvals from BaFin (Bundesanstalt für Finanzdienstleistungsaufsicht) in Germany and from five other national supervisory bodies to provide payment services directly to e-tailers in the countries concerned.

These latest European approvals are in addition to those already granted in Europe since 2008 to HPME (Hi-Pay electronic wallet) for the issuance of e-money. Hi-Media’s Payments Division has thus reinforced its position as a leading payments service provider for publishers of digital goods, with two entities now licensed:
- E-money issuer (Hi-Pay)
- Payment institution (Allopass)

Hi-Media Payment is one of the few players on the European market to have brought its activities into compliance with recent regulatory changes in the European Union and is thus in a position to offer its partners and clients total European compliance and and the legal certainty necessary to develop their activities in the retailing of digital goods.

The press release is available for download, here

Hi-media Payments: Allopass, compliant with all virtual currencies

A proprietary technology dedicated to the online video game market

Hi-media Payments, the leading ePayment business unit of Paris based Hi-media Group announced that it has launched a new Allopass script dedicated to virtual currencies.

Virtual currencies, a growing market!

Virtual currencies usage recently strongly grew on Asian, US and European gaming platforms. They allow these platforms to manage with high flexibility their community and to implement “freemium” business models which mix a free user experience and a premium part inside the game scenario.
This market, which already worth several billions of dollars worldwide, represents a huge market opportunity and Hi-media Payments intends to continue to accompany its clients in this specific segment.

A “plug and play” proprietary technology

Thanks to its new optimization algorithm, Allopass is now able to automatically generate the most accurate price points and method of payments in a given geographical area and targeted audience in order to optimize the purchase of virtual currencies on online gaming platforms.
Hi-media Payments also implemented a set of key performance indicators (KPIs) in its solution to enable the publishers to closely monitor the users gaming habits and thus optimize their client relationships.

  • Hi-media Payments will launch its VCS solution (Virtual Currency Script) during the Casual Connect Conference in Hamburg from 8th to 10th

Good news! A new means of payment to be launched in France!

http://blogs.lesechos.fr/by-les-echos/french-telecom-players-launch-e-payment-system-to-rival-paypal-a5055.html
The Hi Media Payments teams are thrilled at the idea of being in a position to distribute this solution to their clients in addition to the many other payment means the Allopass Platform offers in close on 80 countries.
France’s mobile telephone operators have decided to set up a common interoperable system along the lines of Internet+. The Internet+ system in France can be used to debit online purchases by Internet subscribers authenticated by their ISP. Buyster will offer the same service to mobile phone users authenticated by their operator. Just as Allopass has been making the Internet+ solution available to its clients over the past few years, now it will be able to roll out Buyster to clients.

Every launch of a new means of payment gives an added boost to the growth of the electronic payment market. We have seen this rule hold good since 2003: the more diversified and easy to use the means of payment on offer, the more Internet users consume and buy online.

Hi-media Payments: 20 million potential users more

New contract signatures for Allopass and Hipay with online video games publishers Owlient, Chapatiz and Virtual Tweens representing together more than 20 million users mainly localized in Europe.

Paris, January 12, 2011 - Hi-media Payments, the leading ePayment business unit of Paris based Hi-media Group (ISIN Code FR0000075988 – HIM, HIM.FR), announced that it has signed new contracts with three online game publishers Owlient, Chapatiz and Virtual Tweens. These publishers represent all together more than 20 million users mainly localized in Europe among which France, Germany and Poland.

While reinforcing its leadership, Hi-media Payments is actively pursuing its development in the online gaming sector, ideally suited to the use of micropayments by gamers.

To read the press release, please click here: Hi-media PR website section

Hi-media Payments announces a new partnership with Mobilians in South Korea

Paris, December 29, 2010 – Hi-media Payments, the leading ePayment business unit of Paris-based Hi-media Group (ISIN Code FR0000075988 – HIM, HIM.FR), announces that it has signed a partnership with Mobilians for co-branding of mobile payments in South Korea, already available on the micropayments platform Allopass.

To read the press release, please click here: Hi-media PR website section

Payment options: The More Extensive, The Better

It seems that the majority of our customers can, at times, get confused over whether to use PSMS, prepaid cards or IVR as the main payment options for their premium content online. They ponder their options in order to determine how they should maximize revenues, taking into consideration conversion rates and payouts. Our approach to this discussion is always clear: each payment option will provide a higher commercial contribution to their revenues than any potential cannibalization rate.

Recently, OPQA www.opqa.com, a 100% Spanish multiplayer online gaming platform (and an Allopass customer for quite some time now) has been reviewing its options in order to try and increase revenues. When we sat down for our regular review, the options became clear: revenue growth can be achieved either by increasing the audience or by increasing ARPU (average revenue per user). As increasing the audience is essentially a long term strategy, we concentrated on trying to increase the ARPU and proposed that they start including additional methods of payment as a test. We consequently aggregated the IVR at fixed cost (905 numbers in Spain) and ran this alongside the current PSMS offer.

The results after almost a month of this new approach were both surprising and revealing. The revealing element was that sales coming in from IVR solutions increased steadily to provide 21% of all revenues. The surprising part was that the revenues from PSMS remained unchanged.

What is the conclusion of all this? Primarily – it is that by increasing the payment options available clients will not suffer from revenue cannibalization. On the contrary, users seem to find their preferred method of payment when they are exposed to a wider range of payment solutions.

Therefore, it is always worthwhile to talk honestly and openly to your providers in order to try and find new methods of increasing revenues.

46% sales growth for Hi-media for H1 2010 at 109 M€

Hi-media jus announced sales figures for the first half of the year 2010.

The Hi-media Group Advertising activity strongly increased (+87%) during the first half of the year 2010 due to the AdLINK Media acquisition impact.

The Hi-media Group Payments activity posted growth acceleration (+21%) during the first half of the year. This progression rate is the best performance ever registered by the Group over the last 12 months. It results from a higher contribution of the international activities and the dynamism of the online video games segment which represents the main industry client of Hi-media Payments. Mobile payment (Premium SMS) was the most dynamic method of payment during the first half of the year.

To read the press release, please click here: Hi-media PR 20072010

Hi-media Payments Sponsors the “Mondial du Jeu Video” in France

Hi-media Payments, and Allopass, the group’s micropayments service, are sponsors of the “Mondial du Jeu Video” (formerly called World Gaming) on the 1st, 2nd, 3rd and 4th of July 2010 in Disneyland Paris, in France.

This international and annual event has between 50,000 and 80,000 visitors and allows people to discover the latest innovations in video games and multimedia.

Besides this event, the 7th edition of the ESWC will take place. The ESWC (Electronic Sports World Cup) is one of the major video game competitions with qualifying tournaments all over the world and a grand final gathering all national champions.

Online Gaming Study: Gamescrunch and Hi-media Payments provide a worldwide overview of the online gaming market

The “Online Gaming Segmentation & Companies Mapping” study, produced by GamesCrunch and Hi-Media payments gathers all of the information relative to online gaming within one exhaustive database: market segmentation, main actors, business models, market trends etc.

Hi-media Payments and GamesCrunch strove to segment this market that is forecasted to represent revenues of $8.2 billion in 2010 (+32% relative to 2009). The study presents and analyses the activities of the main actors in the online gaming industry, based on several criteria: number of employees, year of creation, main games and associated business models…

This quantitative analysis is enhanced with the views of the online gaming actors. Using the statements that they collected, Hi-media Payments and GamesCrunch have identified and plotted the market’s major trends, the various existing economic models and the key success factors.

The study describes an online gaming industry that is constantly changing. The market is now more diversified than ever: over and above the technology-driven developments, the industry is constantly adapting to the evolving behaviour of web surfers. As such, online games have integrated the viral and social community dimensions that have developed through social networks.

While becoming more diversified, accessible and social, the online gaming industry has also become more competitive, resulting in an evolution of business models towards the Freemium model that is now becoming more generalized. This has resulted in an increase in the number of free online games offering payment-based options that can be acquired via micro-payment platforms.

Marketed by Hi-media Payments and GamesCrunch, the study will be updated on a regular basis. For more information: http://www.gamescrunch.com.